AI Insights · Timothy · July 2022
Top 5 Gacha Games on iOS in Oceania for Q2 2022
Explore the performance of the top 5 Gacha games on iOS in Oceania for Q2 2022, including trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the iOS platform in Oceania saw notable performances from the top 5 Gacha games. Here's a closer look at their trends in weekly downloads, revenue, and active users.
8 Ball Pool™ from Miniclip.com experienced fluctuations in its weekly revenue, starting at around $83K and ending the quarter at approximately $38K. Weekly downloads showed a steady increase, peaking at 12.7K in early June. The game maintained a strong weekly active user base, averaging around 360K throughout the quarter.
Sonic Forces PvP Racing Battle by SEGA saw a peak in weekly revenue at $3.5K in mid-April, followed by a gradual decline to around $1.9K by the end of June. Weekly downloads peaked at 12.4K in early May, but later dropped to around 2.8K. Active users increased significantly in early May, reaching 26.2K, before stabilizing at approximately 12.9K by the end of June.
Dragon City - Breed & Battle! from Socialpoint had its highest weekly revenue of about $32.9K at the end of March, which then decreased to approximately $14.2K by mid-June, before rebounding to $20.4K by the end of the quarter. Weekly downloads fluctuated, peaking at 6.9K in mid-April and ending June with about 4.5K. Active users remained relatively stable, averaging around 70K.
Dislyte by Farlight Games, launched in early May, saw an impressive start with a peak weekly revenue of $95K in mid-May, which then declined to around $25.6K by the end of June. Downloads spiked at 18.7K during its launch week but dropped to approximately 1.3K by the end of June. The game had a strong initial active user base, peaking at 20.8K in mid-May and stabilizing around 8.1K by the end of the quarter.
NBA 2K Mobile Basketball Game from 2K experienced a steady weekly revenue, ranging from $27.6K at the end of March to about $16.4K by the end of June. Weekly downloads remained consistent, averaging around 3.9K throughout the quarter. Active users showed a gradual increase, starting at 8.1K and reaching 9.3K by the end of June.
This data, sourced from Sensor Tower, highlights the dynamic performance of top Gacha games on iOS in Oceania for Q2 2022. For more detailed insights, visit Sensor Tower.